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Gather the Townsfolk [Wizards Play Network 2012]
Description
Gather the Townsfolk [Wizards Play Network 2012]Set: Wizards Play Network 2012 Type: Sorcery Rarity: Rare Cost: {1}{W} Create two 1 1 white Human creature tokens. Fateful hour If you have 5 or less life, create five of those tokens instead. In the memories of those they lost lies the strength needed to defend their city.
the guild can always cook something up
{T}: Destroy target blue creature
instead forcing them to take on its form
Set: Commander Anthology Type: Creature — Hydra Rarity: Rare Cost: {X}{G}{G}{G} Trample
"We prepare for the known with daggers
The end of the world rarely comes quietly
Set: Platinum: Supreme Victors Type: Psychic Rarity: Promo Retreat cost: Colorless
Sacrifice a nontoken permanent: Draw a card
can't be blocked by creatures with flavor text
Set: Mirrodin Type: Artifact Rarity: Rare Cost: {3} You may have Sculpting Steel enter the battlefield as a copy of any artifact on the battlefield
Set: Tenth Edition Type: Creature — Avatar Rarity: Rare Cost: {6}{G}{G} If an opponent controls at least four more creatures than you
Set: Journey into Nyx Type: Enchantment Creature — Giant Rarity: Rare Cost: {4}{B} Constellation — Whenever Doomwake Giant or another enchantment enters the battlefield under your control
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